The name of its creator is unknown, but he was clearly a true craftsman. Certainly a common conception, but one with far too many exceptions in this world.ĭark Souls II: A uniquely-shaped curved sword. If it cannot be observed, it does not exist. Temporarily reduces receive damage, but darkens one's sight. The sword has never seen the light of day, and is steeped in dark.ĭescription: Reduces damage taken but limits vision to a small area in the middle of the screen.Ī hex that transforms its caster's flesh. Ultra greatsword symbolizing guardianship over the Undead Crypt. Requirements: 40 STR, 10 DEX, 12 INT, 12 FTH This once magnificent soul continues to exert influence over the land, even after the eons have reduced it to these remnants. Who in their right mind would create such a thing? Perhaps it is best not to dwell on how it was likely Not your standard weapon, but certainly deadly enough to be utilized as one.Ībsorbs the HP of foes. The Rotten embraces all, in the sanctuary for all things unwanted or tossed away.Īn oddly large butcher's knife. Soul of the Rotten, who writhes deep within the Gutter. Lore-wise all we know is that he's an Old One and apparently related to Nito as he drops the Old Dead One Soul on New Game+, which is most likely the Soul of Nito from the first game. If you're not confident you can move around the Rotten you should get away and force him to move. Positioning yourself correctly is a very important part of this fight since you may get damaged and knocked out of poise for a second if you misstep which allows the Rotten to get an easy hit in. One charge-up AoE blast with a recovery time long enough to get a few hits in and an oil vomit that does fire damage somehow and probably explodes you if you step into the actual burning oil pits that are everywhere. Once his arms are gone he'll be left with only two attacks. That or I overestimated the damage I did to his arms. Apparently it's a little harder on NG++ to actually get the arms off. It's usually easier to do than what you see in the video. If you have trouble dodging his cleaver attacks just focus your attacks on that arm and you'll have a much easier time. You can chop off both of his arms, of course, limiting him in the ways he can attack you. He can also just pound his fist to the ground but that's hardly an issue since I recommend panicking away whenever he does anything with it. You might be able to survive that if you upgraded your health sufficiently or have good armor but it does a LOT of damage. Definitely watch out whenever he looks like he's going to attack you with it because there's a good chance he'll use it to grab you and just twist your body. Once you got his health down enough, I think about half, he may also do a long range directed dark damage blast when swinging his blade down. The most dangerous thing he can do with that weapon is a 3-hit combo with two downward swings and one horizontal swing. Otherwise you can use the opportunity to get away. If you feel confident in your dodging abilities you can just roll. Thankfully they are telegraphed way in advance. It can use that cleaver in a variety of ways all of which hurt if they connect. Luckily the area itself is short enough to not weigh down the game as a whole.Ī good ol' pile of corpses with a huge-ass cleaver thing. I don't blame people for doing that because I've done it on a couple of my runs but it's really not how I prefer to do things. Either that or you can just race through it and avoid everything. They slow down the pace of the area but not in an interesting way. But there's way too many of those freaking statues. Let's get straight to it: I really don't like this area.
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